• Skip to main content
  • Skip to secondary menu
  • Skip to footer
International Council for Media Literacy

International Council for Media Literacy

Bridging Academia to Action

International Council for Media Literacy
Bridging Academia to Action
  • Get Involved with IC4ML
  • Homepage
  • About Us
    • Our Board
    • Our Advisory Council
    • Our History
      • Our Founders
      • Past Projects
      • Conferences
      • Sponsor Awards
  • Awards Program
    • Marieli Rowe Innovation in Media Literacy Education Award 
      • Marieli Rowe Innovation in Media Literacy Education Award Recipients
    • The Jessie McCanse Award
      • The Jessie McCanse Award Recipients
  • Newsletters
  • Blogs
  • The Journal of Media Literacy
    • About The Journal of Media Literacy
      • Our Philosophy
      • The Journal of Media Literacy Publication Ethics Policy
      • The Journal of Media Literacy Editorial Team
      • Author Guidelines for The Journal of Media Literacy
    • The Journal of Media Literacy Print Archives
      • The Journal of Media Literacy Print Archives 2018 to 2000
      • The Journal of Media Literacy Print Archives 1999 to 1953
    • The Journal of Media Literacy Digital Issues
      • The Journal of Media Literacy – Democracy by Collision or Connection? The Crisis of the Public Commons
      • The Journal of Media Literacy – Conference Reflections Issue
      • The Journal of Media Literacy – MIL Teacher Librarian Dialogue Issue
      • The Journal of Media Literacy – Research Symposium Issue
      • The Journal of Media Literacy – Human AI Issue
      • The Journal of Media Literacy – Ecomedia Literacy Issue
      • The Journal of Media Literacy – Storytelling Issue

Video Games

Agents of Influence: Testing Our Educational Video Game

Outubro 5, 2021 by Michael Warker

Shortly after the COVID-19 pandemic changed our world forever, we at Alterea began to develop a spy-themed, educational, digital event called Agents of Influence. This event was designed as a week-long, interactive story meant to educate players about threats online. We launched our event in October of 2020 to help fight the “infodemic” that surrounded the presidential election … [Read more...] about Agents of Influence: Testing Our Educational Video Game

Sem categoria Misinformation Media Literacy Media Literacy Education Youth Engagement Alterea Video Games Education Technology Civic Media Experience Design

Storytelling, Theme Parks, and Media Literacy in Dark Ride: Disneyland

Dezembro 14, 2020 by Benjamin Thevenin, Jeff Parkin

Abstract: While storytelling has been a part of the media literacy discourse since the emergence of the field, in recent years, there has been a shift in focus on media as “messages” or “content” over “stories.” Restoring story as a foundational concept to our conversations around media literacy has a number of affordances, for example, allowing learners to critically … [Read more...] about Storytelling, Theme Parks, and Media Literacy in Dark Ride: Disneyland

The Journal of Media Literacy Storytelling
Game-Based Learning Video Games Theme Parks Disney

Footer

International Council for Media Literacy

Formerly the National Telemedia Council

Support Media Information Literacy:

IC4ML is a 501(c)(3) based in Wisconsin, USA with members Worldwide.

Join Our Mailing List

Read Past Newsletters

Search

Contact Us

ICforML@gmail.com

View Ways to Get Involved

  • Email
  • Facebook
  • Instagram
  • Twitter

Copyright © 2026 · International Council for Media Literacy. All Rights Reserved.

  • English (Inglês)
  • Português
  • Español (Espanhol)