Abstract This case study used traditional games to engage 4- and 5-year-old students learning online during the 2021-22 school year. The theme of the unit was on decision-making and agency. Learners were exposed to the algorithmic nature of certain board games traditionally geared to younger children. They increased the agency involved in these games by designing the board … [Read more...] about Developing Agency with Virtual Kindergarten Students via GamePlay and Design